New Real Time Character cinematic presentation using Unreal Engine 5. Inspired by Vaux Devil model and Serge Birault concept.
I've started from my ZBrush sculpt and used MetaHuman from it. I've made new texturing playing with Uvs, and new MH lighting preset.... Imported some props I've made, and 3d assets from Quixel bridge for background environment. Posing, lighting and Camera/Focal animation.
Hope you'll like ;)